![]() The Gradient Tool no longer shows GUI for all possible Project Maps. The Gradient Tool’s Knurl and Diamond mode now tile correctly when used in Canvas. We fixed a bug that caused image quality degradation to unselected areas with the Gradient Tool. We fixed a bug that caused corrupt data to temporarily draw into the emissive map in texture projects. ![]() Layers and Groups can be dragged onto a mesh in the viewport to assign a Color Selection based on the Material ID. Layers, Masks, and Groups can now be merged to Paint Layers.Īll layer types can now be rasterized to Paint Layers. ![]() Layers can now be converted to different types. For instance, a Fill Layer can be converted to a Clouds Procedural while retaining any child or Layers or Masks. Groups have been reworked to draw the contents below the Group. You can now see the Group’s contents and its Mask Stack simultaneously.
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